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Members
height :number
    The width of the rendering area in heightUnits.
    Type:
- number
 
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heightUnits :shaka.text.CueRegion.units
    The units (percentage, pixels or lines) the region height is in.
    Type:
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regionAnchorX :number
    The X offset to start the rendering area in percentage (0-100) of this
region width.
    Type:
- number
 
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regionAnchorY :number
    The Y offset to start the rendering area in percentage (0-100) of the
region height.
    Type:
- number
 
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scroll :shaka.text.CueRegion.scrollMode
    If scroll=UP, it means that cues in the region will be added to the
bottom of the region and will push any already displayed cues in the
region up.  Otherwise (scroll=NONE) cues will stay fixed at the location
they were first painted in.
    Type:
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viewportAnchorUnits :shaka.text.CueRegion.units
    The units (percentage or pixels) the region viewportAnchors are in.
    Type:
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viewportAnchorX :number
    The X offset to start the rendering area in viewportAnchorUnits of the
video width.
    Type:
- number
 
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viewportAnchorY :number
    The X offset to start the rendering area in viewportAnchorUnits of the
video height.
    Type:
- number
 
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width :number
    The width of the rendering area in widthUnits.
    Type:
- number
 
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widthUnits :shaka.text.CueRegion.units
    The units (percentage or pixels) the region width is in.
    Type:
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